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aoe str/con not working on necro's?
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Phatboi-bors
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Feb '06
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Date Posted:
9/13/09 3:53pm
Subject:
aoe str/con not working on necro's?
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I noticed that now my aoe str/con that I used to pull isn't pulling mobs now on my Necro what gives?
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Puandro
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Date Posted:
9/13/09 4:22pm
Subject:
aoe str/con not working on necro's?
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1.99 made it so debuff's don't break mezz anymore so they broke it.
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kiraniri
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Date Posted:
9/16/09 10:55am
Subject:
aoe str/con not working on necro's?
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lol obviously no good thing helps necros it always seem to nerf us! Kira
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Zultanious
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Title: Camelot Vault Staff Warrior Mentor
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Date Posted:
9/16/09 11:42am
Subject:
aoe str/con not working on necro's?
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that's still weird though. So technically you can debuff mobs without getting aggro now?
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Warriorperson
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Title: Camelot Vault Staff Warden Mentor
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Date Posted:
9/16/09 11:46am
Subject:
aoe str/con not working on necro's?
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Playing around with a few different debuffers, this is what I've found. My necro aoe debuff doesn't pull mobs. My enchanter aoe debuffs (both insta as well) both don't pull mobs. Enchanter's casted heat/cold/matter resist debuffs do pull mobs. I'm guessing it's something to do with the insta aoe spells, which really sucks, because those rock for pulling.
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Walker_ID
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Date Posted:
9/16/09 6:10pm
Subject:
aoe str/con not working on necro's?
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- Casting debuffs on mesmerized pets will no longer break the mesmerize spell. this is why your insta debuffs no longer pull mobs
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Simisha
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Date Posted:
9/17/09 7:48am
Subject:
aoe str/con not working on necro's?
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Well .. I prefere not pulling mobs with aoe debuff over breaking mezz on pets
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abmfett
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Date Posted:
9/17/09 11:16am
Subject:
aoe str/con not working on necro's?
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Glad this is finally confirmed.
When i was releving arties on my sorc (changed my CB in for con version), i noticed that the new changes made it so my sorcs ae str/con debuff didnt pull mobs. I imediatly got the concern that this would hurt necros.
Dont get me wrong. I LOVE the debuff changes. its one of the major reasons why i was retempalting my sorc (finally otu of retirement). but from a necro perspective this note really sucks.
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insta con and str/con debufs were a necros best way of:
1) pulling large numbers of mobs.
-not a huge deal, we can still body pull or cast a low level ae.
2) and controlling aggro (randomly assigned targets on inc) prior to dmg.
-this is a HUGE deal (largely for PLing, but any case when one miht just want to pull 30+ mobs at a time).
-prior to this patch, you could tap the ae debuff a few times as the mobs were comming in or chasing after your group, and once every mob was debuffed you could be sure that they would hit the necro first (provided nobody healed or hit them).
-now, if 30 mobs are comming for your group of lets say 3 players, 20 of those mobs will now want to attack other group mates, and there isnt a clear way of gettign that aggro. you could try to free cast an ae (a big nerf compared to nsta debuff), or maybe free cast a heal (also a big nerf compared to insta debuff.
etiher way, necros lost out bigtime on this (in PVE). but pve is where most necros are played.
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I know that personally, until this problem gets fixed, i wont log in my necro for any PLing or artifact leveling. id rather grind it out with a dd caster or a scout than deal with the buggy aggro control.
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---Netchel--- "Because thats what people do... they leap and hope to God they can fly! Because otherwise, we just drop like a rock... wondering the whole way down...'why in the hell did I jump?'" - Hitch
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LlamaLinux
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Date Posted:
9/17/09 4:47pm
Subject:
aoe str/con not working on necro's?
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gotta say that this just killed the servant necro calss as a speed mass puller. it also mean that there a few arties that your friendly necros anit going to be doing for people now e.g. eternal plant mythic still can have spell s effect players and mobs differently in DAOCso they kill a class subs got canceled here tonight
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Walker_ID
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Date Posted:
9/17/09 10:04pm
Subject:
aoe str/con not working on necro's?
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....just pick up a CL spell thats AE....come on people
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LlamaLinux
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Date Posted:
9/18/09 3:16am
Subject:
aoe str/con not working on necro's?
- Date Edited:
9/18/09 3:20am (1 edits total)
Edited By:
LlamaLinux
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Walker_ID posted: ....just pick up a CL spell thats AE....come on people
its also 2.5 second cast time which does help with aggro control A. you cant cast it while moving B you have to use FP to cast it if you have aggro of some mobs means rouge mobs a free to hit other meber of the grp so no i will not come on if they took the sorcs Life tap spell would you say "just pick up a CL spell thats got a life tap ....come on people" no you wouldn't they have killed necros in pve full stop ps on the herold they state "caster can help out by pulling with a non-damage spell, such as a debuff" so tell me why there own guide say that caster should so it like that but now we cant and people seem to think usign a 2.5 sec aoe damage spell is the same a an insta cast debuff
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Simisha
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Date Posted:
9/18/09 5:04am
Subject:
aoe str/con not working on necro's?
- Date Edited:
9/18/09 5:08am (2 edits total)
Edited By:
Simisha
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Omg... whoever reads this might think the necro has been nerfed realy bad.. maybe fixed its quickcast or so. Cmon stop whineing! O.o You still can do masspulls for PLing without any problems. I know two major spots i do PLing with my servant necro: Orks and POC. These are the best and fastes options to push twinks. And it still can be done very well without the ae debuff. This will maybe slow your speed down for about 10%. Not more. No big deal. I hope this "feature" will NEVER be revoked. I can't wait until this goes live on EU servers (maybe in 1 year or so :P). Finally you can use your ae debuff on enemys, near mobs, without pulling aggro (laby players know that problem very well). And not to mention the advantages for other classes. Finally my sorc can use the ae debuffs on mezzed GBs, BDs and other pet classes.
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Arokor_revisited
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May '09
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Date Posted:
9/18/09 5:56am
Subject:
aoe str/con not working on necro's?
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Hello to All,
I have used the Orc camp, as well as POC and the barrows wight room since the change.
It is slower, not being able to use the insta to round up your mobs, but it is still not bad.
At one time I had switched to a higher pain and lower sight with my servant necro, to get the slightly better debuff. It made a difference at Orcs but not in POC, due to number of resists in POC. Now, I will probably switch back.
Regards,
Arokor
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abmfett
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Date Posted:
9/18/09 7:31am
Subject:
aoe str/con not working on necro's?
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I don't know how anyone who plays or has played a servant necro could possibly say "it's not a big deal".
1) No patch note. any "nerf" whether intentional or not should have had a patch note. when it doesnt it seems painfully unfair to those impacted by the change.
the patch note that was posted was that debuffs would NOT BREAK MEZ on PETS.
ok so it extended to mobs. not a huge deal.
but there is a big difference between not breaking mez and not aggroing at all. and that difference is where we got screwed.
2) drastic change in playstyle. this wasnt some rarely used spell. the isnta cast debuffs (particuarly the ae str/con debuff) is quite possibly the most often cast spell a necro has. on any big pull a necro could easily pump out 4-10 insta debuffs, and only pbae 3-4 times.
3) there is no other comparable option.
-no other insta cast, no RUT spell is available to pull mobs or capture aggro.
-saying a CL spell is anything like a reasonable substitute is just stupid. maybe for pulling mobs, but once the fight starts, its a huge difference. the big pulls of 20 or 30+ mobs all training behind a necro are going to b a thing of the past without a means of aggro management. we simply dont always have the option to stop and cast a CL ae.
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Possible Solutions:
1) fix the bug so that a debuff grants the same aggro as it did before (equal to a resisted spell). but not have it braek mez.
2) give necros an insta cast AE taunt. sadly this would ahev to have a RUT, as taunts interupt in pvp. and also highly doubtful that it will ever happen as there has only been one ae taunt ever in the history of the game, and it was pbae and required realm skill points to purchase.
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---Netchel--- "Because thats what people do... they leap and hope to God they can fly! Because otherwise, we just drop like a rock... wondering the whole way down...'why in the hell did I jump?'" - Hitch
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