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Posted: Thu Oct 09, 2003 10:59 pm |
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Posted: Thu Oct 09, 2003 11:41 pm |
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Posted: Thu Oct 09, 2003 11:44 pm |
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Posted: Thu Oct 09, 2003 11:52 pm |
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Posted: Fri Oct 10, 2003 12:20 am |
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Posted: Fri Oct 10, 2003 12:38 am |
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Mahdi |
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Joined: 09 Oct 2002 |
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Location: Minneapolis, MN |
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People have been saying for months have melee groups are overpowered, and they are the only way to run a truly effective gank group. While somewhat true, people forget that these groups sacrafice keep fighting ability for open field fighting ability. I haven't seen it in awhile, not since the days of Hiro+Maliggn, and the Tehlien group before resists, but I'd almost guess a group made properly for keeps would be very dangerous in that environment, even with the current resist system. Mahdi / Truth De'andre
Truth, 51 Thane Palomides (Cancelled)
Mahdi, 60 GraveLord Prexus (Cancelled)
"Life is a game whose rules you learn if you leap into it and play it to the hilt. Otherwise, you are caught off balance, continually suprised by the shifting play. Non-players often whine and complain that luck always passes them by. They refuse to see that they can create some of their own luck." - Dawri Odrade |
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Posted: Fri Oct 10, 2003 12:43 am |
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Posted: Fri Oct 10, 2003 7:17 am |
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Posted: Fri Oct 10, 2003 7:42 am |
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Posted: Fri Oct 10, 2003 7:48 am |
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Posted: Fri Oct 10, 2003 8:41 am |
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Posted: Fri Oct 10, 2003 8:42 am |
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Posted: Fri Oct 10, 2003 8:55 am |
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Posted: Fri Oct 10, 2003 9:11 am |
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Posted: Fri Oct 10, 2003 10:14 am |
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Palomides Community Forum Index -> For Realm and Relics |
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