Author Topic: Bonedancer rr5 bug
Godot_  1448 posts
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Title: mike` TheDestroyer
Posts: 1,448
Registered: Mar '02
Date Posted: 9/26/06 8:36am Subject: Bonedancer rr5 bug
So I am on my Bonedancer in rr5 mode. It is supposed to reduce the chance of cc by 75% for all cc. Snares land 100% of the time though. Anyone else have this problem?

 

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mike`
<Insurrection> <Elysium> <Friends> <FUN II> <Brute Force> <Luc Longley>
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Liloe  1238 posts
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Posts: 1,238
Registered: Jan '03
Date Posted: 9/27/06 5:23pm Subject: RE: Bonedancer rr5 bug
May I quote the mighty herald?

Bonedancer appearance is changed to skeletal form for 60 seconds to confuse enemy. When in skeletal form, the Bonedancer has a 75% chance of out-right resisting Nearsight and all Crowd Control spells.

The emphasis should be set on SPELLS here =)) Snare styles are not spells

 

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Liloe - Woodelf Ranger
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Augustiner  5090 posts
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Posts: 5,090
Registered: Feb '04
Date Posted: 9/28/06 1:12am Subject: RE: Bonedancer rr5 bug
it works on meele stuns too fyi

 

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Wodka
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DarkwaveNsMLF 
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Posts: 18
Registered: Jun '06
Date Posted: 9/28/06 2:27am Subject: RE: Bonedancer rr5 bug
So? is it normal?
Thanks

 

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Darkwave NS on MLF (Hib)
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Proticia  1351 posts
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Registered: Apr '03
Date Posted: 9/28/06 5:27am Subject: RE: Bonedancer rr5 bug
Snares can be casted too, does that not count as CC?

 

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Godot_  1448 posts
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Title: mike` TheDestroyer
Posts: 1,448
Registered: Mar '02
Date Posted: 10/2/06 5:49am Subject: RE: Bonedancer rr5 bug
It works on every other melee style except snares. Also all castable snares work 100%. I guess snares don't count as CC....

 

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mike`
<Insurrection> <Elysium> <Friends> <FUN II> <Brute Force> <Luc Longley>
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ToddTerryMusic  52 posts
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Posts: 52
Registered: Oct '06
Date Posted: 10/2/06 7:26am Subject: RE: Bonedancer rr5 bug
snare isnt classed as CC apparently

 

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