Author |
Topic:
damage shield variance
|
Janxgeist
collection | wishlist
Posts:
1,197
Registered:
Sep '02
|
Date Posted:
8/13/05 1:39pm
Subject:
damage shield variance
|
I remember a thread here where someone tested the effect of +servant skill
on the damage shield variance, maybe someone got the thread bookmarked.
Im asking because when fighting taurs today I notice the difference is actually
rather high with my 47 +1 servant spec. I often got hits like
Taur Suletor hits your abomination for 120
Your pet hits Taur Suletor for 106 damage
Taur Suletor hits your abomination for 125
Your pet hits Taur Suletor for 151 damage
This is the same mob and I didnt do anything that would change his attack
speed.
-----signature-----
...and your what? shocked and disappointed? Im evil. --- Don't Panic --- 'Im sorry I didnt hear that last part because of her neck snapping and everything. Did she say the end is near...or here?'
|
Locked Topic |
Active Topic Notification |
Private Message |
Post History
|
Redh_armor
collection | wishlist
Posts:
2,945
Registered:
Dec '02
|
Date Posted:
8/13/05 3:44pm
Subject:
RE: damage shield variance
|
--- Don't Panic ---
We really can't comment on shield output without seeing the time stamps on those messages.
Mobs do not always swing at a fixed rate.
-----signature-----
Retired Necro TL Alb Tristan, Hib Gareth Several 50 Albs/Hibs and LGM crafters
|
Locked Topic |
Active Topic Notification |
Private Message |
Post History
|
Janxgeist
collection | wishlist
Posts:
1,197
Registered:
Sep '02
|
Date Posted:
8/13/05 3:48pm
Subject:
RE: damage shield variance
- Date Edited:
8/13/05 3:48pm (1 edits total)
Edited By:
Janxgeist
|
oh I didnt know they were swinging with a different
speed, I thought the attack speed for mobs was fixed.
-----signature-----
...and your what? shocked and disappointed? Im evil. --- Don't Panic --- 'Im sorry I didnt hear that last part because of her neck snapping and everything. Did she say the end is near...or here?'
|
Locked Topic |
Active Topic Notification |
Private Message |
Post History
|
ShiftZ
collection | wishlist
Posts:
726
Registered:
Aug '03
|
Date Posted:
8/13/05 5:43pm
Subject:
RE: damage shield variance
|
I've asked this question several time and have never gotten a tested responce...
Does +buff bonus affect our DS? I have tested but never enough to get a for sure answer due to mob variance.
-----signature-----
Wingedem rr7x Scout-Iseult Soicee rr6x Infy-iseult Shiftz rr3x Hunter- Lamorak(lgm alch)
|
Locked Topic |
Active Topic Notification |
Private Message |
Post History
|
Seiko_Tristan
collection | wishlist
Posts:
2,323
Registered:
Dec '03
|
Date Posted:
8/13/05 6:17pm
Subject:
RE: damage shield variance
|
The +buff bonus is +stat improvement bonus; the damage shield is not a stat.
-----signature-----
Seiko - ML10 - LGM Fletcher, 50 Minstrel -Brotherhood of Legends- Decimal - 50 Necrobeast, CL10 ML10 LGM SC Neomerlin - 50 Sorcerer/LGM Tailor http://gimpchimp.etilader.com/s.php?u=Seiko
|
Locked Topic |
Active Topic Notification |
Private Message |
Post History
|
Janxgeist
collection | wishlist
Posts:
1,197
Registered:
Sep '02
|
Date Posted:
8/14/05 12:15am
Subject:
RE: damage shield variance
- Date Edited:
8/14/05 12:29am (2 edits total)
Edited By:
Janxgeist
|
I think I will just test 47 +1 servant vs. 47 +4 servant vs. 47 +12 servant,
IF servant spec has any effect on the variance, it should be rather obvious then.
-----signature-----
...and your what? shocked and disappointed? Im evil. --- Don't Panic --- 'Im sorry I didnt hear that last part because of her neck snapping and everything. Did she say the end is near...or here?'
|
Locked Topic |
Active Topic Notification |
Private Message |
Post History
|
Janxgeist
collection | wishlist
Posts:
1,197
Registered:
Sep '02
|
Date Posted:
8/14/05 3:25am
Subject:
RE: damage shield variance
- Date Edited:
8/14/05 3:26am (1 edits total)
Edited By:
Janxgeist
|
Ive done a smaller test now, but its enough for me to not go
for any +servant
Both tests were done with about 40 attacks each.
This was vs. a blue con mob (the same mob for all tests).
48 Death Servant:
Damage range: 66 - 107
Damage done: 3767
Number of hits: 43
-> Avg DS damage: 87.6
57 Death Servant:
Damage range: 66 - 111
Damage done: 3374
Number of hits: 39
-> Avg DS damage: 86.5
-----signature-----
...and your what? shocked and disappointed? Im evil. --- Don't Panic --- 'Im sorry I didnt hear that last part because of her neck snapping and everything. Did she say the end is near...or here?'
|
Locked Topic |
Active Topic Notification |
Private Message |
Post History
|
Xior
collection | wishlist
Posts:
22
Registered:
Oct '04
|
Date Posted:
8/14/05 4:02am
Subject:
RE: damage shield variance
|
Does INT affect dmg shield dmg?
if shade is unbuffed it is still the same?
|
Locked Topic |
Active Topic Notification |
Private Message |
Post History
|
Redh_armor
collection | wishlist
Posts:
2,945
Registered:
Dec '02
|
Date Posted:
8/14/05 4:46am
Subject:
RE: damage shield variance
|
Xior,
I've never seen any test data proving that anything would increase DS output.
It does damage to physical attackers who make actual contact with the servant.
It cannot be blocked/parried/evaded.
If the servant blocks or parries, then no damage is done in that attack round.
It is a neutral damage type, so resists do not affect it; neither do debuffs.
It is not an offensive spell attack, so MoM and WP do not affect it.
It is not a melee attack, so MoPain does not affect it.
-----signature-----
Retired Necro TL Alb Tristan, Hib Gareth Several 50 Albs/Hibs and LGM crafters
|
Locked Topic |
Active Topic Notification |
Private Message |
Post History
|
Kealo-bors
collection | wishlist
Posts:
81
Registered:
Aug '05
|
Date Posted:
8/14/05 9:05am
Subject:
RE: damage shield variance
|
+bonus to duration does seem to affect in that it lasts longer, but no necessarily more dmg.
-----signature-----
Norgoif Beserker Ector Coerdant Armsman Lamorak Kealo Necromancer Bors Zaozz Druid Bors Kealover necromancer Gaheris
|
Locked Topic |
Active Topic Notification |
Private Message |
Post History
|
fendl
collection | wishlist
Posts:
3,041
Registered:
Mar '03
|
Date Posted:
8/15/05 6:12am
Subject:
RE: damage shield variance
|
what is it that makes chimera get such low dmg from the shield? only does ~20 dmg to it.
-----signature-----
Drumya // Paladin // Frostmourne
|
Locked Topic |
Active Topic Notification |
Private Message |
Post History
|
Redh_armor
collection | wishlist
Posts:
2,945
Registered:
Dec '02
|
Date Posted:
8/15/05 8:55am
Subject:
RE: damage shield variance
|
Some very high level or special mobs (Chimera, Golestandt, ...) appear to have special coding.
These can do a variety of things depending on mob:
1) reduce the value of melee attacks (some mobs take greatly reduced melee)
2) reduce the value of damage shield damage
3) make them immune to certain attack types (no magic, no ranged attacks, ...)
-----signature-----
Retired Necro TL Alb Tristan, Hib Gareth Several 50 Albs/Hibs and LGM crafters
|
Locked Topic |
Active Topic Notification |
Private Message |
Post History
|