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Topic:
Animist Skill Bonus question
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zerrgbait
collection | wishlist
Posts:
39
Registered:
Oct '05
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Date Posted:
11/10/05 7:44am
Subject:
Animist Skill Bonus question
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Ok, I found a template that I liked on the Magician boards that i'm going to use for my animist. My question is this: I'm a specced at 50 Arb....would it benefit me to add +11 skill bounus to Arb if i'm already at 50? Not really sure how that works.
Thanks in advance,
Zerg
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Ainu-Bard-Galahad Zerggbait-Animist-Galahad Zergbait-Hero-Galahad Order of the Silver Hand
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mikecrazy2
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Posts:
12,701
Registered:
Jun '03
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Date Posted:
11/10/05 8:06am
Subject:
RE: Animist Skill Bonus question
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very minimal. you'd have better return say putting that +11 into creep, to reduce variance on your shrooms
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Mikecrazy™
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pre0912
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1,206
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Aug '03
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Date Posted:
11/10/05 8:10am
Subject:
RE: Animist Skill Bonus question
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You'd do more damage on your lifetaps and bombers.
This site will give you a better indication of just how much:
http://mortal.peril.org/jack/daoc/dmgcalc.html
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Jolli 8L0 Druid <MLF> retired since toa Jolliz 9L8 Animist <MLF> retired since nf Aizli 6Lx Warden <MLF> retired since wow
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zerrgbait
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Posts:
39
Registered:
Oct '05
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Date Posted:
11/10/05 8:19am
Subject:
RE: Animist Skill Bonus question
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ok...two differing opinions....
Can you explain what you mean Mike?
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Ainu-Bard-Galahad Zerggbait-Animist-Galahad Zergbait-Hero-Galahad Order of the Silver Hand
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Daricaid
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Posts:
1,390
Registered:
Jan '03
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Date Posted:
11/10/05 8:37am
Subject:
RE: Animist Skill Bonus question
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Bonuses to a magic line post 50 provide little return for the investment. If you have +11 all magic then it doens't matter, but if you are SC'n +11 Arb and nothing else it would benifit you more to put that +11 into creep to lower power cost on your FnFs and reduce variance on the creep bomber.
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GotharNW
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Title: Nonchalant pragmatist
Posts:
25,885
Registered:
Feb '02
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Date Posted:
11/10/05 8:53am
Subject:
RE: Animist Skill Bonus question
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It is rougly .5% more overall damage per point.
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"It is only when the people become ignorant and corrupt, when they degenerate into a populace, that they are incapable of exercising their sovereignty." --James Monroe
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mikecrazy2
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Date Posted:
11/10/05 10:57am
Subject:
RE: Animist Skill Bonus question
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" Bonuses to a magic line post 50 provide little return for the investment. If you have +11 all magic then it doens't matter, but if you are SC'n +11 Arb and nothing else it would benifit you more to put that +11 into creep to lower power cost on your FnFs and reduce variance on the creep bomber."
that is what i meant
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Mikecrazy™
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