Interesting.
Hashashiin_Percival said: |
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1- 10%
5- 64(delve) x 1.25 (magic factor, not sure what it's there for)x 2 (Viper 3
is 100% damage increase) x .74 (26% resists) = 118/tic
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That is exactly the number I was hit per tick this evening by Viper3/Lifebane. I assume anything greater than this therefore reflects lower than 26% Body resist.
I acknowledge the point regarding relics etc - but those lie outside the terms of reference I have set.
Next assumption I think I will have to make relates to damage variance on crit hits. I knew the *range* was 1-50% of base hit - didn't know if the distribution of values within this range was binomial, skewed or flat (RNG). If it is binomial or flat, we can state that a crit hit will add 25% of base damage on average.