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  #1 (permalink)  
Old 19th October 2005, 06:05 PM
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Question about lw weapon's

can u see much dmg varience (if any) between a 99% and 100% qual legendary weapon ??
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  #2 (permalink)  
Old 20th October 2005, 07:49 AM
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the quality has no efect on damage output but is merely for imbue points. a MP quality piece is worth the hassle for the extra SC points.
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Old 20th October 2005, 07:57 AM
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Quote:
Originally Posted by trycorn
can u see much dmg varience (if any) between a 99% and 100% qual legendary weapon ??
Variance and weapon qua are diffrent things.

99 is like 16.2dps...100 is 16.5dps.

Higher dps makes u hit closer cap - more damage.

Afaik this way...
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Old 20th October 2005, 08:13 AM
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The 99% weapon does 1% less damage than the MP
If you delve the weapon and look at the "effective damage" (I believe thats what its called), the values will be: (with a base damage of 16,5DPS)
MP : 16,5
99% : 16,3 (actually 16,335 but rounded)

Condition of the weapon will effect this further as effective damage is calculated by this formula :

Effective dam = Clamped Damage * Quality(%) * Condition(%)

The clamped damage is your maximimum allowed damage at your current lvl:
1,2 + LVL*0,3 = 16,2 at lvl 50 and 16,5 at lvl 50 RR5, as this counts for an additional level

So if your lvl 50, RR4 and have a 99% LW at condition 97 the effective damage would be: 16,2 * 0,99 *0,97 = 15,5 (rounded from 15,55686)
Repairing that weapon at a smith will up the damage to 16

I better stop here before my post gets too long, bah too late :-)
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Old 20th October 2005, 01:23 PM
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allakhazam.... dps thingy
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Old 20th October 2005, 01:29 PM
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if you hit someone for 400 with a MP weapon you'll hit em for 396 with a 99% weapon

tada...

I'll let the reader decide if that's worth 10 times the amount of hassle getting components together for the item or not (since it's a LW you're not spellcrafting on it)
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