Analysis of weapon spec vs min/max damage
I didnt know it was a sliding scale, and this chart implies there's less importance on 100% spec than we otherwise thought.
It further increases the importance of PC weapon quality/enchament over =stat and 100% spec.
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Spec = Weapon specilization / character level
Min D = Minimum Damage
Max D = Maximum Damage
Avg D = Average of Minimum and Maximum Damage
Example:
Level 50 Hero with 28 points in the Blades style
28 / 50 = .56 or 56%
Look up 56% on the chart
Spec - - Min D - Max D – Avg D
056% - 067% - 125% - 096.0%
Our Hero has enough knowledge of blades to do about 96% of their possible damage
Minimum Damage ramps from 25% at 0 spec to 75% at 2/3 spec.
Maximum Damage is constant at 125% from 0 to 2/3 spec.
Minimum Damage ramps from 75% at 2/3 spec to 100% at 1/1 spec.
Maximum Damage ramps from 125% at 2/3 spec to 150% at 1/1 spec.
This chart applies to the one handed weapon skills like Slash, Crush, and Thrust on all 3 realms. It also applies to Midgard and Hibernia two handed styles.
Slayer42 Registered User
Posts: 167
(7/10/02 10:55 am) Reply
Re: Analysis of weapon spec vs min/max damage
Dose spec have to do with how often you hit your intended target as well??
My sword spec is maxed out for my toon and with plusses I am swinging at lvl 50 in sword, yet am still missing alot of swings against purps. So basically what I am saying is can I drop some sword spec and spec in another line i.e. hammer for better damamge against plate wears and the such???
Re: Analysis of weapon spec vs min/max damage
Ok, using the above table to "solve" for my situation. I expect alot of you will have a similar situation.v
Additional bit of information: Spec's above 100% of level increase weaponskill by around 7-9 points or around 1% at high levels. Thus you can expect about 1% more damage for every spec above your level. (from hunter faq v. 1.51 )
I'm level 47 and my spear spec is 44 +1 for RR. My "naked" spear spec, 45, is thus 96% of my level
For the GA spear my weapon spec would be 51 so..
Damage variance average is the 100% spec/level value, with an average of 125%. factor in 4% 4 specs over level and the 90% quality and I get:
125% x 1.04 x 0.90 = 117%
For the Ulshoi spear, my spec of 45 uses the average from the 96% spec/level on the table of 122%. Throw in the quality of 99% and I get:
122% x 0.99 = 121%
Conclusion. The Ulshoi spear kicks arse over a +6 spear for me! For the most part. A couple of unknowns...
* GA spear doesn't Proc for me at 47. When it does, what will be the value of that to me?
* PC weapons, once enchanted, have generally a 5% advantage to the "Bonus". We know this impacts to-hit percentage and to some degree damage. How to put a value on this?
Overall it looks like for my situation a PC weapon is really gonna shine. A proc would be nice, but for a Hunter, it can be a bad thing - getting aggro when u don't want it.
Great table, it really suggests that one shouldn't get too involved with using a +spec weapon. One thing is for certain, though, when spellcrafting / alchemy hit the server, the PC weapons will be the ONLY choice.